Quarter realisation in 3D

von am 17. Jan. 2011, unter Origins Development  

After Theunis hase done some awesome groundwork, here now a first insight into the 3D-realisation of the quarter-scene.

Of course there isn’t much ready till now, but regular updates will accompany the creation of this scene. So stay tuned ;)

Update – 17.11. – 15:55

Update 18.01. – 13:16

I know, I know. The textures of the ceiling are not working yet ;)

Update 18.01. – 19:14

Update 19.01. – 15:06

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